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Best deck for arena 6
Best deck for arena 6







best deck for arena 6

Otherwise, most damage comes from your Fireballs. However, even if you can’t get your Hog to their tower, simply keep cycling your Hog, out cycling their defenses.

best deck for arena 6

Play predictive The Logs and Fireballs to make sure you get your Hog to their Crown Tower. 2X Elixir and OvertimeĪt this point, you should have already scouted out his defense. Afterwards, simply Fireball the Elixir Collector. If he places an Elixir Collector, rush with your Hog Rider and Ice Spirit, as he is 6 elixir down.

BEST DECK FOR ARENA 6 FREE

In the event he doesn’t defend, you get almost a free tower and have to defend his following push. By attacking the opposite lane, you split up his troops by forcing him to defend the other lane. Take note of what he defends your Hog Rider with. Place the Hog on the most left/right of the map, to bypass a 4-3 tower. If you see their tank gets placed at the back, rush the other lane with Hog Rider and Ice Spirit. If he rushes you, play defensive, trying to use as little elixir as possible, so as to counter push with an even bigger elixir build-up. It is a good idea to scout out your opponent’s cards and deck. Gameplay Early gameĪt the start of the match, do not bum-rush the enemy. If needed, use The Log and Ice Spirit to buy more time for your Inferno.Ĭan be swapped out for the Cannon to cycle cards faster, but weak to Lava Hound. Here’s a guide from the Reddit Alpha Team on Inferno Tower placement. The ideal position for this is 4 tiles from the river, 3 from the lane. Make sure you pull the Tank into the centre of 2 towers. The Inferno Tower is your main defense against Beatdown decks, to take down the beefy tanks infront. You would want to play predicitive Fireballs on defensive Barbarians and Minion Hordes, so you can do more damage to the Crown Towers.Ĭan be replaced with Rocket for more damage. If you are playing on the ladder, take note the Fireball instantly kills a Wizard and Musketeer 1 level lower. When you use Fireballs, make sure you try to hit the Crown Tower too, for added value. When do you use the Fireball? When the opponent places an Elixir Collector, Fireball it to prevent a huge Elixir advantage. Great defense capabilities and can help take down big tanks. Easier to level too.Ĭan also be replaced with Electro wizard. She has quite a bit of health and can soak up a hit or two.Ĭan replace with Archers, cheaper card and cycles faster. If you deem the aforementioned cards insufficient or they get zapped everytime, use your Musketeer to do more damage. On defense, you would ideally defend with Skeletons and or Ice Spirit. The Musketeer can take out misplaced buildings that are 3 tiles from the bridge to allow your Hog Rider to charge at the Crown Tower. The Musketeer is your main air defense troop, play her safely at the back of your units. Play a predictive log to counter their defense.Ĭan substitute with Zap Spell or Arrows if you desire. On offense, you want to take out their Goblin Gang or Skeleton Army, if you know your opponent has the card in their rotation. The Log helps you to buy more time/split up troops on defense to take them out with relative ease.

best deck for arena 6

Your main defensive spell, and in our opinion amongst the top 5 legendary cards in Clash Royale.

best deck for arena 6

Usually paired with the Hog Rider on offense, you can get an extra hit on the Crown Tower, kill/stall defensive troops.Īs with the Skeletons, great cycling card. It can stop and reset troop targeting, and buy extra time for your troops to dish out damage. The Ice Spirit, like the Skeletons, give insane value. Speaking of rotation, this 1 elixir card helps you to cycle through your cards to get back to your other cards. You can use the Skeletons to help take down the tank if your Inferno Tower is out of your rotation. Pull the troops into the middle of your side and freeze with the Ice Spirit. When paired up with the Ice Spirit, you can take down many medium health troops with the aid of your Crown Towers. What makes it better is that it can survive any supporting spell too.Ĭan be replaced with the Ice Golem, but lacking in the damage department. The Knight is an excellent defensive card for the Graveyard, which can fully stop it. The Knight is usually played as a defensive card, and you will transit into offense with him and your Hog Rider. He can defend against many small pushes, and if you are able to get him to the Crown Towers, he’ll be able to dish out moderate damage. The Knight, despite being unlocked from Arena 1, still serves a very good job as a mini tank. Use the Hog Rider to push your slow-moving tanks! Knight









Best deck for arena 6